Iphone- Make a UITextField move up when keyboard is present | Coding Cluster - using asp.net, c#, mvc 4, iphone, php, ios, javascript, in asp.net mvc 3 & more
 

Iphone- Make a UITextField move up when keyboard is present

Tuesday


UITextField: move view when keyboard appears
                                                                           For showing the text fields without being hidden by the keyboard, the standard way is to move up/down the view having text fields whenever the keyboard is shown.
               
          
The following simple steps is used to move up/down the UITextField in your iPhone.

Step 1: Set the UITextFieldDelegates, and tag the textFields (in your .h file)

Step 2: Place "CGFloat animatedDistance;" in to inside the interface (in your .h file)

Step 3:  Define the following values in top of your .m file (after @implimentation)    

static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;

Step 4: And finally add the following code into your .m file         
 
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];

CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
CGFloat heightFraction = numerator / denominator;

if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}

UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];

if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown)
{
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y = animatedDistance;

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

[self.view setFrame:viewFrame];

[UIView commitAnimations];
}

(void)textFieldDidEndEditing:(UITextField *)textField
{
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

[self.view setFrame:viewFrame];

[UIView commitAnimations];
}

- (BOOL)textFieldShouldReturn:(UITextField *)theTextField {

if (theTextField) {
[theTextField resignFirstResponder];
// Invoke the method that does whatever
}
return NO;
}
Please share this post. If it's useful to you.

0 comments:

Post a Comment

Share your thoughts here...

 
 
 

RECENT POSTS

Boost

 
Blogger Widgets